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Java And Orientation : An Introduction

By: Material type: TextTextPublication details: New Delhi Springer 2008Edition: 2ndDescription: xxvii, 484p. 24 x 18 cmISBN:
  • 9788184890167
DDC classification:
  • 005.276 2 HUN
Summary: 1. Introduction to Object Orientation 2. Elements of Object Orientation 3. Constructing an Object-Oriented System 4. A Brief History of Time the Universe and Java 5. A Little Java 6. Java Building Blocks 7. Java Constructs 8. An Example Java Class 9. Classes, Inheritance and Abstraction 10. Encapsulation and Polymorphism 11. Inner Classes and Reflection 12. Data Structures 13. The Collection API 14. Control and Iteration 15. An Object-Oriented Organizer 16. Streams and Files 17. Serialization 18. Observers and Observables 19. Graphic Programming using the Abstract Window Toolkit 20. User Interface Programming 21. Managing Component Layou 22. Putting the Swing into Java 23. A GUI Case Study 24. The Lowdown on Layouts, Borders and Containers 25. Combining Graphics and GUI Components 26. Swing Data Model Case Study 27. Java: Speaking in Tongues 28. The Cutting Edge 29. Sockets in Java 30. Applets and the Internet 31. Servlets: Serving Java up on the Web 32. Java Server Pages 33. Java Database Connectivity 34. Java Style Guidelines 35. Exception Handling 36. Concurrency 37. Object-Oriented Analysis and Design 38. The Unified Modeling Language 39. The Unified Process 40. Areas of Java and Object Technology not Covered
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Item type Current library Collection Call number Status Date due Barcode
Reference Reference Raj Kumar Goel Institute of Technology AIML (Artificial Intelligence and Machine Learning) 005.276 2 HUN (Browse shelf(Opens below)) Not for loan 96302
Reference Reference Raj Kumar Goel Institute of Technology AIML (Artificial Intelligence and Machine Learning) 005.276 2 HUN (Browse shelf(Opens below)) Not for loan 96303

1. Introduction to Object Orientation
2. Elements of Object Orientation
3. Constructing an Object-Oriented System
4. A Brief History of Time the Universe and Java
5. A Little Java
6. Java Building Blocks
7. Java Constructs
8. An Example Java Class
9. Classes, Inheritance and Abstraction
10. Encapsulation and Polymorphism
11. Inner Classes and Reflection
12. Data Structures
13. The Collection API
14. Control and Iteration
15. An Object-Oriented Organizer
16. Streams and Files
17. Serialization
18. Observers and Observables
19. Graphic Programming using the Abstract Window Toolkit
20. User Interface Programming
21. Managing Component Layou
22. Putting the Swing into Java
23. A GUI Case Study
24. The Lowdown on Layouts, Borders and Containers
25. Combining Graphics and GUI Components
26. Swing Data Model Case Study
27. Java: Speaking in Tongues
28. The Cutting Edge
29. Sockets in Java
30. Applets and the Internet
31. Servlets: Serving Java up on the Web
32. Java Server Pages
33. Java Database Connectivity
34. Java Style Guidelines
35. Exception Handling
36. Concurrency
37. Object-Oriented Analysis and Design
38. The Unified Modeling Language
39. The Unified Process
40. Areas of Java and Object Technology not Covered

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